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Underwater colonies tend to be built into sturdy cliff sides, with massive trade districts behind huge thirty meter tall triple-paned walls of glass which give a view of the exterior seas and their submarine docking facilities, showing the bounty of the ocean as well as the beauty of the undersea forests in the sub glacial Sea of Asgard.


Aquilon was born alongside the first generation of humanity to never see earth. It began life as a research station situated on the Perpetua Glacier. At that time it was simply known as Glacier Run. The facility dug into the ice below for storage space, and eventually was forced to use that same space for living quarters as colonists moved north.


Aquilon's defining moment came when an outbreak of animus caused the residents of Glacier Run to seek shelter in their buried storage facilities. Trapped beneath the ice for more than a year, the colonists were forced to make due with whatever they had available. Necessity saw the invention of space and resource rationing techniques that would turn a casual scientific outpost into a culture of extreme efficiency. When the animus threat was cleared from the surface, many of those underneath the ice decided not to return. These one time storage facilities were expanded into the city of Deep Aquilon. Those who chose to return to the surface began to explore the furthest reaches of their frozen homeland while the inhabitants of Deep Aquilon set their sights on the bottom of the ocean.


The Aquilonians were earning a reputation as explorers and visionaries, with many other colonists admiring them. They lost much of their appeal when they drafted a national military spearheaded by their recently formed knightly order, the Templar Aquilonia. Turning their scientific might to the development of high energy weapons, the Aquilonians earned a reputation as warmongers among some factions as these developments were widely unpopular outside of the Kingdom of Ice. These fears proved mostly unfounded, as Aquilon focused more on internal protection than external violence.


In more recent times, Aquilon has worried the global community with its ever increasing rivalry with Xanadu. As two of the most powerful factions on the moon, an impending war between the two could be disastrous for more than simply the factions involved. The Nations of Aquilon and Xanadu have an uneasy relationship. Both are members of the Avalon Council, but they are often at opposite ends of discussion. Making things worse is the fact that both factions compete in the production of state of the art technology, and each has some of the best academic institutions in the world. The factions see each other as rivals both economically and culturally.


For now, Aquilon seems content to be seen as the slightly eccentric visionary of the world. They still push the bounds of science. Though they do not always go as far as the Quisivati, their wares are often much more useful in daily life.


What few outside of the frozen north are aware of is that Aquilon cannot claim credit for all of their advancements. As the Deep Aquilonians dug ever more into the glacier beneath them, they began to discover a network of tunnels already present. These tunnels appeared to be crafted as living arrangements for some civilization of the past, one that has left behind many artifacts buried in the ice. Some of Aquilon's biggest scientific advancements were simply the result of researching the many strange finds that they dig up in their ever expanding empire.


Origin of Name: Named very straightforward, they guard rivers.


Form of Government: Military Hierarchy.


National Color: Green and Gray.


National Tree: Swamp Rose.


National Bird: Kingfisher.


Once upon a time, those who sought to ply the waters of the Path of All Souls were taking their lives into their own hands whenever they set course for a far port. However, recent years have seen the emergence of a strange new breed of lawman. The Riverguard is not a faction in terms of people and culture. It is a faction in terms of an idea. That idea being: guard the waterways that allow modern civilization to transport people and supplies so that the world keeps running. Those who claim membership in the Riverguard pay homage to the original cavalier who promoted the idea, a vanir by the name of Cervantes.


Cervantes was a typical Warhead citizen, raised and measured in the presence of soldiering. During his tenure as a soldier, he became a colonel with a substantial amount of extra capital lying around. Taking his wealth, and some hand picked help, Cervantes made his way to Narehl where he erected a pair of towering outposts along the Path of all Souls. Among those chosen to follow him was his crècheling daughter Nirala.


Both Cervantes and Nirala are polite to visitors, but are shrewd operators and will attempt to broker the best deal for themselves. They will often make offers on useful pieces of cargo that do not currently have signed buyers waiting for them, and will haggle fiercely to keep themselves supplied.


Cervantes watches the river from the northern gate, while his daughter watches from the southern gate. Stationed between, in a dozen smaller outposts, is a force of highly trained guardsmen who have perfected their trade along the waterways of Narehl. Each citadel is large enough to house twenty to fifty permanent residents. These guardsmen and their outposts are heavily armed to deal with threats to trade and transport, both animal and man in origin.


These citadels are anything but luxurious, but they often serve as hubs for any number of local settlements, or lone residents of the jungle. Each outpost also houses basic repair facilities for the many boats that travel the waterways, as well as doctors for the passengers. They also have limited amounts of supplies to barter with, and are more than happy to rent dock space to ships that need a port in a storm. Many of the citadels act as small ports, seeing to the needs of settlements further inland from the waterways by placing orders for them, as such some citadels can be destinations unto themselves.


The main source of income for the Riverguard is safe passage toll. Passage between the outposts on this one hundred and fifty kilometer long stretch of safe river costs a small toll of one thousand geodites for a cargo boat and one hundred for a passenger craft. The Riverguard also rent themselves out in squads of trained and armed guards, for those who want to take even quicker passages or are looking for extra security further up or down the river.


Additional capital is brought in by fishing and hunting the larger beasts that inhabit the different waterways that the Riverguard protects. Most citizens are trained as soldiers and hunters alike, utilizing similar skills at times in their defense of the watery passages.


Cervantes runs the Riverguard the same way he ran his men back in Warhead. They are disciplined and reliable. With the success of their initial outpost in Narehl, the Riverguard has expanded to a half dozen waterways around the world. Each new colony is run by one of Cervantes’ hand picked lieutenants, and each colony defers to their mother colony on the Path of all Souls.


Over the years, the Riverguard’s ranks have swelled with many ‘retired’ sailors from around the world, as well as younger individuals seeking a place of their own. There are even a few individuals that for one reason or another decided to leave the knightly orders for what they saw as a more fulfilling lifestyle. Any who are willing to follow Cervantes and his lieutenants are welcome.


The Riverguard consider themselves their own faction, but many others see them as simply a splinter group of Warhead. This view, and their small size, has prevented them from having a seat on the Avalon Council, though they still follow the Accords.