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Underwater colonies tend to be built into sturdy cliff sides, with massive trade districts behind huge thirty meter tall triple-paned walls of glass which give a view of the exterior seas and their submarine docking facilities, showing the bounty of the ocean as well as the beauty of the undersea forests in the sub glacial Sea of Asgard.


Aquilon was born alongside the first generation of humanity to never see earth. It began life as a research station situated on the Perpetua Glacier. At that time it was simply known as Glacier Run. The facility dug into the ice below for storage space, and eventually was forced to use that same space for living quarters as colonists moved north.


Aquilon's defining moment came when an outbreak of animus caused the residents of Glacier Run to seek shelter in their buried storage facilities. Trapped beneath the ice for more than a year, the colonists were forced to make due with whatever they had available. Necessity saw the invention of space and resource rationing techniques that would turn a casual scientific outpost into a culture of extreme efficiency. When the animus threat was cleared from the surface, many of those underneath the ice decided not to return. These one time storage facilities were expanded into the city of Deep Aquilon. Those who chose to return to the surface began to explore the furthest reaches of their frozen homeland while the inhabitants of Deep Aquilon set their sights on the bottom of the ocean.


The Aquilonians were earning a reputation as explorers and visionaries, with many other colonists admiring them. They lost much of their appeal when they drafted a national military spearheaded by their recently formed knightly order, the Templar Aquilonia. Turning their scientific might to the development of high energy weapons, the Aquilonians earned a reputation as warmongers among some factions as these developments were widely unpopular outside of the Kingdom of Ice. These fears proved mostly unfounded, as Aquilon focused more on internal protection than external violence.


In more recent times, Aquilon has worried the global community with its ever increasing rivalry with Xanadu. As two of the most powerful factions on the moon, an impending war between the two could be disastrous for more than simply the factions involved. The Nations of Aquilon and Xanadu have an uneasy relationship. Both are members of the Avalon Council, but they are often at opposite ends of discussion. Making things worse is the fact that both factions compete in the production of state of the art technology, and each has some of the best academic institutions in the world. The factions see each other as rivals both economically and culturally.


For now, Aquilon seems content to be seen as the slightly eccentric visionary of the world. They still push the bounds of science. Though they do not always go as far as the Quisivati, their wares are often much more useful in daily life.


What few outside of the frozen north are aware of is that Aquilon cannot claim credit for all of their advancements. As the Deep Aquilonians dug ever more into the glacier beneath them, they began to discover a network of tunnels already present. These tunnels appeared to be crafted as living arrangements for some civilization of the past, one that has left behind many artifacts buried in the ice. Some of Aquilon's biggest scientific advancements were simply the result of researching the many strange finds that they dig up in their ever expanding empire.

The paragons of pariahdom



Proper Name: Promethean cyborg.

Slang Names: Augments, cyborgs.

Derogatory: Canned meat, retread, chopjobs.

Height Range: 1.52 to 1.95 meter (females), 1.71 to 2.07 meter (males).

Weight Range: 65 to 175 kg (females), 80 to 200 kg (males).


During war, or even sometimes by accident, an olympian human loses a limb or becomes nearly fatally Wounded. In such an event, the promethean implantation process is the only option.


This is a process where, more often than not, vital organs of the human are merged with advanced technology. During this process, advanced electronics are embedded into living tissue, merged on a cellular level with protein interactions and neuron signals. This extremely advanced engineering process is tailor-made for each individual, since no two individuals are completely identical. The promethean implantation process cannot be performed on medeans since a medean’s chemical and biological processes are totally unknown and differ for each individual. The promethean implantation process is therefore only performed on olympian humans.


Prometheans as found on New Horizon are born from advances in prosthetics onEarth. Early cybernetics dealt mostly with replacing lost limbs or replacing the function ofa failed organ. During the wars that ravaged Earth after the creation of wafans, cybernetics attempted to turn subjects into the perfect weapon. This was the time promethean technology was perfected.


While there are plenty of civilian grade cybernetics designed solely for replacing some lost body function, prometheans have a hard time shaking off the reputation of the killer cyborg. Olympians often view prometheans with a mixture of fear, due to their power, and disgust, due to the weakness that the cybernetics overcame. Sadly, if given the choice, many prometheans would gladly have remained purely ‘olympian’. A large number of prometheans are those who were caught up in some fighting or disaster and lost a limb. The issue is one of cost, cloning a limb and replacing it takes a lot of time and more money than most individuals will ever see. The added fact that most insurance companies will not pay for cloning leaves victims of such circumstance in a tricky position. Many of these individuals turn to a much cheaper cybernetic replacement.

The issue is one of cost, cloning a limb and replacing it takes a lot of time and more money than most individuals will ever see. The added fact that most insurance companies will not pay for cloning leaves victims of such circumstance in a tricky position. Many of these individuals turn to a much cheaper cybernetic replacement.


The result? While some welcome the added power and abilities that their new limbs give, to most it’s a curse. Family and friends, particularly if they are conservative or have a negative view of cyborgs, tend to back off and become distant. Many relationships are strained or lost altogether, leaving the promethean to fade from common society. Thus the fate of a promethean is that of eternal isolation, with most of olympian society frowning on them and the other races neither supportive or antagonistic, they tend to fall down the social ladder, or move in with the more accepting wafan cultures. Added to the mix oftentimes are the drugs that keep the body from fighting the implants, but often cause aggression in humans as well as a weakened immune system. To many outsiders, prometheans are little more than aggressive animals. This is due in part to the drugs, and to the warlike image of many of the first prometheans, as well as a large number of them coming from military or mercenary backgrounds.


Characters becoming prometheans can play out more or less in two ways. The first option  is that a player might decide to create a promethean from the start. Most characters beginning as prometheans have already adjusted to the strain and torment of losing family and friends, and to the stigma of living as an outcast. In this case they have likely already accepted their life and are simply trying to make the best of it.


The second option is that a character may somehow lose a limb or suffer some other traumatic injury during the course of gameplay. The player can then choose to purchase the appropriate cybernetics, thereby turning the character into a promethean. In this case, the character would be experiencing the promethean lifestyle for the first time. When pursuing the second option, be aware that all olympian traits are lost when a character becomes a promethean.


There is at least one advantage to becoming a promethean, they do have access to part of the cybernetics trait list depending on what body part was replaced. This is something they can use to offset their other disadvantages, as well as even enhance their abilities in some regards. An olympian appearance can still be maintained through the appropriate trait, further helping the promethean to better integrate back into society. Things are often easier for a promethean when outsiders believe that they are still olympian.


Promethean cyborgs are not actually a distinct race, but are rather a modification of baseline olympian humans who have chosen to have their bodies altered with cybernetic components either to correct disfigurement or mutilation, or to improve their own physical performance. ‘Cyborgs’ existed as early as the 20th century, with the advent of technologies like the pacemaker, but what we call prometheans did not appear until much later in history,  and were actually an offshoot of the wafan war for independence.


At the height of the war, wafans had made substantial inroads into toppling the human world government, but humans were beginning to hold their own, and use their unpredictable nature to very slowly push back.


The current wafan leader, an aesir dubbed ‘Caligula’ by his former human masters, decided to use the humans’ own unpredictable creativity against them. Seeking the finest genetic specimens the human race had to offer, a trial and error process of surgical amputation and grafting produced many failures and unacceptable candidates before the ‘rictus exoroid’ project reached fruition with the subject designated as ‘Grenzenlos Ritter’. Grenzenlos Ritter was a cyborg whose base human form had a massive frame, well developed muscles, advanced cognitive abilities as well as the rare genetic condition called photographic memory and physical feat.


This allowed the finished subject not just to remember anything he saw with perfect accuracy, but also to mimic any physical feat he had witnessed with a high degree of accuracy. Memory wiped and brainwashed, he was put to use in combat. His human limbs, spinal cord and many organs and bones were either replaced or reinforced to create a specimen with strength drastically superior to an ordinary human (and most wafans) as well as impressive durability. However, instead of bringing a decisive end to the war, over the next few years the war escalated to heights previously unequaled at any point in history. This was brought about by the unexpected escape of a previous specimen, Tier Ritter, a new faction specifically forged to replace wafans and humans as the dominant race, making them subservient to a race that Tier believed had both of their strengths and none of their weaknesses.


Eventually Tier and Gren killed each other, putting an end to Tier’s plans. However, thelegacy of cyborg technology remained. Cyborgs as extensive as Grenzenlos (known to history as ‘Gren’) were too expensive and too powerful to be mass produced, as, excepting all but the most powerful and skilled wafan and humans, they were virtual gods on the battlefield.


Those who later received the ‘fire of the gods’, as it has been dubbed since, were far less advanced in overall modification. They were named prometheans, and despite having no direct connection to the grim horrors of all too well remembered war, they find themselves shunned even to this very day, centuries later.